![]() Also, prisoners must be "purchased" by the camp's "manager", Spending too much time without a "sufficient" number of executions makes "public satisfaction" drop, and having too few working prisoners will soon drive to a resource shortage, and closing of the camp, thus losing the game. More prisoners can be bought, with the corpses of those you have killed being put on a garbage pile. Money can be made by forcing the prisoners to work, with public opinion being raised with regular killing of these prisoners. Many other management sims are hugely successful, such as the Sim City series or Tropico, but instead of resources like water, electricity and food to manage, KZ Manager has the player manage the prisoners (Jews, Gypsies or Turks – your choice), poison gas and money, as well as monitoring public opinion and the camp productivity. The game is a text-based, resource management game which simulates the construction and running of a Nazi Concentration Camp. ![]() Numerous versions of KZ manager have been made since 1990 on the Commodore 64, MS DOS and on Windows. ![]()
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